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About wjduquette

Author, software engineer, and Lay Dominican.

By The Great Horn Spoon!, by Sid Fleischman

Now this is an outstanding book.

I first read this, very reluctantly, when I was in third or fourth grade,
at my teacher’s suggestion. I went on to read it over and over, and then
eventually I forgot about it. And then the other day, when I was at the
bookstore looking for good books to read aloud to David at bedtime I
happened upon it. Renewing my acquaintance with it has been one of the
most pleasant aspects of the past couple of weeks.

Oh, and Dave liked it, too.

It’s January, 1849. Young Jack’s parents are dead; he and his two
sisters have been living in the old family home in Boston with Aunt
Arabella, and the butler, whose name is Praiseworthy. The family money
has run out, and in less than a year Aunt Arabella will have to sell the
house. Gold has been discovered in California, and Jack resolves to run
away to the gold fields, strike it rich, and return with his fortune to
save the family home. Praiseworthy discovers the scheme, of course–and
thinks it an excellent plan. As the book opens, Praiseworthy and Jack
are stowaways on the good ship Lady Wilma, en route to San
Francisco by way of Cape Horn.

That’s the premise; how they get to California and the gold fields, and
what happens after, is the story. I won’t spoil it by telling it all
here. I’ll just say that Fleischman is an outstanding story teller, and his
prose is a joy to read aloud. More than that, without any lecturing he
manages not only to tell Jack and Praiseworthy’s story, but also to let
us in on quite of bit of historical information about the Gold Rush, and
the gold camps, and how gold mining was done. I learned a lot of what I
know about the Gold Rush from this book, and while I’ve added to that
information in the years since, the book is still striking in its
accuracy. (For example–I’ve been to several of the gold towns Jack and
Praiseworthy visit.)

This is a kid’s book, sure. But if you’re planning a trip to
California’s Gold Country you could pick a worse introduction. And even
if you’re not, it makes a heck of a good yarn no matter how old you are.

Men At Arms, by Terry Pratchett

This one picks up some time after the end of Guards, Guards.
Sam Vimes, still Captain of the Night Watch, is also engaged to marry
Lady Sybil Ramkin, dragon-fancier and one of the wealthiest people in
Ankh-Morpork. Carrot, watchman and rightful king of Ankh-Morpork, is now
a corporal, and has come to know the city very well. This is a
good thing, as the steady influx of trolls and dwarves to the city is
fueling an equally steady rise in ethnic violence. The Patrician, Lord
Vetinari, has responded by insisting that the Night Watch take on some
new recruits: a troll, a dwarf, and beautiful woman who’s also–but
that’s getting ahead of things.

One of the old writers of hardboiled detective novels–Raymond Chandler,
or maybe Dashiell Hammett–once said that when your plot is stuck, introduce a
man with a gun. And that’s what Pratchett has done here. There’s
exactly one gun on the Disc, and it’s in the hands of a man who thinks
that Ankh-Morpork needs a king again. Will Carrot play along? Therein
lies the tale.

What Fun!

It’s pouring down rain, and I will shortly be getting in a
co-worker’s car and driving to beautiful Ft. Irwin, California on a trip
to Goldstone Deep Space Communications Complex. What fun! 😐

With any luck at all I’ll be back tomorrow, though possibly not in time
to post anything.

Guards, Guards!, by Terry Pratchett

Having just read about Sam Vimes’ earliest days in the watch in
Night Watch, I decided that I’d like to go back to the first
book Pratchett wrote about Sam Vimes and work my way forward. And that
brought me to Guards, Guards!.

When we first see him, Sam’s drunk in the gutter. There are two reasons for
that; one is that he’s normally about two drinks more sober than everyone
else, and needs a drink or two just to reach parity. The other is that
he’s a good copper at heart and there’s nothing of any value for
him to do but drink. When Lord Vetinari came to power he legalized
thievery–chartered an entire Thieves’ Guild in fact. The thieves are
allowed a certain amount of larceny every year, in return for which they
pledge to deal harshly with any unlicensed thieves. More than that, most
well-to-do citizens simply pay the Guild a small fee every year, for
which they are officially immune from thievery for the year.

So all-in-all, things have been pretty peaceful in Ankh-Morpork, and the Night
Watch has become nearly obsolete. Where once it had many watch houses,
now there’s only one, and that houses only three watchmen. Captain Sam
Vimes, Sergeant Fred Colon, and Corporal Nobby Nobbs.

But there are currents of change oozing down the River Ankh. Dwarves and
Trolls have been moving to the city in record numbers, along with
zombies, vampires, and werewolves. Inter-species violence is on the rise.
There will be rioting in the streets if something isn’t done.

And then there’s an ambitious fool with a plan to give Ankh-Morpork a
king again. It’s been almost three hundred years since King Lorenzo got
a well-deserved axe in the neck, but he had a son who escaped. What’s
more romantic, more proper, than the notion that the line of kings have
bred in hiding all these years, disguised in humble garb, only to come
save the city in its hour of need. All that’s necessary is to summon a
handy dragon to give the city something to be saved from.

And then, and then, there’s the Night Watch’s first new recruit in ages.
Corporal Carrot, the dwarf. At least, he thinks he’s a dwarf, although
he’s well over six feet tall. He was raised by dwarves; they found him
when he was a baby in the wreckage of a wagon destroyed by bandits. The
people with him were all dead. Hidden in the body of the wagon was a
sword. And on Carrot’s arm, there’s a birthmark in the shape of a
crown….

The tone here is entirely different than in Night Watch, which
as I’ve said is hysterically funny and dead serious at the same time.
Here Pratchett is simply having fun with the idea of the “City Guard”,
those poor sods (rather like the Red Shirts in Star Trek) who get called
out in every fantasy novel just so they can get killed. And, like many
of the Discworld books, Pratchett has a lot of fun with the idea of
“narrative causality”.

The Disc is a very magical place; it has to be,
just to exist. It doesn’t have much use for natural laws, but it does
have things it uses for natural laws, and one of them is narrative
causality–the fact that stories have power, and when a story is
happening, certain things just have to happen in a certain way. Thanks to
narrative causality, million-to-one shots can be trusted to come up nine
times out of ten….

The Great Race

Last night was movie night at our house. My friend Dave came over
to watch “The Great Race”, one of my favorite movies of all time, which
despite being a movie buff he had somehow never seen. It’s only been on
TV every year or so for the last couple of decades.

We got a VHS copy of “The Great Race” many years ago, which I watched
occasionally; and then when our kids came along they took to it
immediately. (Little Dave used to be Professor Fate when he went to bed,
with Jane playing the role of Max. Later, when James was older, he
got to be Little Professor Fate.) They still watch it occasionally,
and I’ve certainly seen parts of it dozens of times. But it’s recently
come out on DVD, and last night was the first time I watched the DVD all
of the way through.

If anyone tells you that pan-and-scan doesn’t make a different, they are
lying. The DVD was in the wide-screen letter box format–and the movie
looks entirely different. Scenes that used to consist of alternating
talking heads are now one long shot. Motions and gags that used to be
cut out of the picture are now visible. Of course, on our 24″ TV some bits
of physical humor are almost too small to be seen. Ah, well.

Night Watch, by Terry Pratchett

This is Pratchett’s latest novel; as usual when a new Discworld book
comes out, I commenced to read it to Jane on the way home from the book
store. It occupied our evenings quite nicely for the next week or so.
It was a delight to read aloud, as is usual, it was sometimes
sidesplittingly funny, as is usual, it was a good time all the way
around, as is usual.

Sam Vimes is one of Pratchett’s ever increasing cast of continuing
characters. He first appears in Guards, Guards as the
alcoholic Captain Sam Vimes of the Ankh-Morpork Night Watch. Over the
next several books in which he appears, the city grows over more diverse,
and Vimes rises in rank. By the time of this book he is Sir Samuel
Vimes, Duke of Ankh, Commander of the Ankh-Morpork City Watch, and a
power in the city. And (though no longer a drunk) still the same
hardnosed irascible copper he started out as.

As a thunderstorm brews, Vimes’ watchmen (and dwarves, and trolls, etc.)
have run a silver-tongued psychopath named Carcer to ground atop the
roofs of Unseen University. Vimes himself mounts the dome of the
University Library to capture him, just as lightning strikes.

On the Discworld, a lighting strike is always accompanied by a strong
magic field. And as anyone familiar with Unseen University can tell you,
the last place you’d want to be hit by lightning and the accompanying
magic field is any part of the University Library. Both Vimes and Carcer
are thrown thirty years into past, into an incredibly busy and fraught
week.

It’s the week after Vimes first joined the Night Watch. It’s the week
that Mad Lord Winder’s madness reaches its peak. It’s a week of
revolution in the streets. And thanks to the cheerfully murderous
Carcer, one of the most important players during that week is
dead-on-arrival to Ankh-Morpork. As Vimes soon discovers, he has to
take on the dead man’s name and role–or history will be changed, and
he’ll never get back to his own time.

So much for plot summaries. This book is markedly different than its
predecessors. It’s still funny, it’s still well-written, it’s still
greatly entertaining–but at the same time, it’s also dead serious. It’s
about cities and civilization, and about making things work; it’s about
being responsible for your own job and your own patch of ground and
insisting that here, at least, Evil Will Not Be Tolerated.

It isn’t Pratchett’s out-and-out funniest book; but it might well be his
best to date.

Look To Windward, by Iain M. Banks

When Neil Madden reviewed Look to Windward last month, I was
both pleased and disappointed. Pleased because it meant there was
another Banks novel on the horizon; disappointed because I figured he was
reading a British edition and that it might be months before it hit the
shelves in the U.S. Much to my surprise, I found a copy of it the next
time I went the book store.

I won’t repeat the plot; Neil covered that in Ex Libris.

This is one of the more accessible Culture novels; and as always the
scenery is gorgeous. Banks has an outstanding imagination. The story
itself, however, is only so-so; some of his other books (notably
The Player of Games) are much better. But I have to admit,
the scenery is just about worth the trip. I wish I had Banks’ gift for
names; the “dirigible behemothaur” just about made my day.

Running the Gauntlet

A while back I talked about playing
GAUNTLET: Dark Legacy on our GameCube while my adoring fans, David and
James, watch in awe as I slay fierce and evil villains. There have been
new developments in the last week or so; Gauntlet is a cooperative game
for up to four players. So we got some more controllers,
and now David and James will sometimes play along. David’s getting
pretty good at it, though James idea of how to play is to run headlong
into danger, opening as many treasure chests as he can and shrieking with
glee when he picks up an object. He’s not to clear on how it all works,
so on those occasions when his character (“Green Dwarf”) survives to the
end of level he gives me a big adoring hug and says, “Daddy! You saved
me!” (James is three, by the way).

Anyway, today marks a major milestone; my original character, playing
alone, completed the last couple of levels, destroying the evil mage Garm
and purging the Realms of his evil. David was very impressed. I was
perhaps a little dismayed by the final statistics; over the last four of
five months, I’ve spent almost 48 hours getting to the conclusion. And
that doesn’t count the time spent playing with the boys. If nothing
else, I can honestly say I’ve gotten my money’s worth.

Lilo and Stitch

Lilo and Stitch came out on DVD last week, and when I got home
from work on Friday we all (all five of us) sat down to watch it. ‘Twas
wonderful, I enjoyed it just as much as I did in the theater; I think
it’s the best thing Disney has done in years (the Pixar films not
included).

If you’ve not seen it, Lilo and Stitch is the story of
Stitch, an alien creature genetically engineered to be incredibly
smart, amazingly destructive, and effectively indestructible. He’s
exiled by the Galactic Council, but escapes, ending up crashlanding on
the island of Kuaui. Here he meets Lilo, a little girl who is also
amazingly destructive, though in her case it’s all down to nurture
rather than nature. Lilo’s parents died in a car crash when she was
small, leaving her in the care of her older sister Nani. Nani means
well, but things are not going at all well when Stitch comes into
their lives, and with his destructive tendencies, they only become
worse. Lilo and Stitch together wreak more havoc (almost all of it
unintentional) than either do apart–they make a good team.

But here’s the point I really like. Stitch is supposed to be smart–and
he is. He soon realizes that’s there’s no future in being destructive.
He’s all alone; there are no others like him. If he wants to belong
somewhere, his best bet is to make things work with Nani and Lilo, and
eventually he does. This is a movie about family, and especially about
making a broken, battered family work.

On top of that the movie is just a lot of fun. The opening hula
sequence, featuring Pudge the fish and a peanut butter sandwich, is
simply beautiful; I bought a copy of the soundtrack just for the song
that accompanies it. Then there’s the scene where Stitch destroys
San Francisco; and the long sequence where Lilo, in an attempt to turn
Stitch into a model citizen, tries to teach him to behave like Elvis
Presley (it ends on the beach with a brief, though very understated,
tribute to Frankenstein). And how can you not like a social worker
who says things like, “So far you have been adrift in the sheltered
harbor of my patience.”

Anyway, two thumbs up here (both of mine, that is). If you’ve not
seen it, and even if you don’t have kids, buy it or rent it and
enjoy.

Sorry for the Interruption

I was working on one of my Tcl
packages (Snit as it happens) on Sunday afternoon, and installed
my development version for general use in order to test it with some of
the other things I’d written. One of those things is the script that
builds my weblog from a database of posts. And somehow (I’ve not chased
it down yet) the result of my afternoon’s work was that my database of
posts got trashed (along with many other things). I keep frequent
backups of everything I consider important, so I only lost of couple of
days…but at the end of a long, frustrating afternoon it was especially
annoying.

Anyway, I’ll try to get the missing posts rewritten as I can.